:: Experience in China ::
Sep, 2015- Present Zhongnan University of Economics and Law, Research Professor
New Media Department / Animation & Film Major
- Conducted 3D Maya & Max Class / Project for University’s CG Industry and Educational Studio
:: Experience in USA ::
Sep, 2012 - May, 2015 IGT Ignite Studio (USA), 3D Artist II
- 3D Art for Video Gaming (Unity)
Modeling, Texturing, Rendering
June - Sep, 2012 Whiskytree (USA), 3D Modeler
- Elysium (2013)
Environment modeling (collaboration)
- Mercedes Benz Commercial
Prop modeling (collaboration)
May, 2009 - May, 2012 Digitrove (USA) , 3D Modeler
- Game Marvel vs Capcom 3Cinemetic
Characters & Environment high-res modeling (collaboration)
- Game MMO/TV Series :DEFIANCE™(One Earth), Trion
Game Prop modeling&texturing (collaboration)
- Short Animation for Monterey bay aquarium, Freerange
Character&Prop modeling (collaboration)
- MAYA SKY, 3D Animation, Chabot Space & Science Center
Environment&Porp modeling (collaboration)
::Experience in South Korea::
June - Aug, 2015 Moa Contents, Lead 3D Artist
- Ari Uri Project (TV, Feature Animation)
3D Character & Environment set modeling (collaboration)
Mar-Aug, 2008 Maya 3D Academy, 3D modeling tutor
Apr-Jun, 2008 Mob Studio, 3D Game 'Metal rage' Cinematic Modeler(collaboration)
Oct-Dec, 2007 Mojo digiworks, Web Animation 3D Character modeler(collaboration)
Jun-Oct, 2007 April Studio, 3D contents modeler (collaboration)
:: Awards ::
2011 (MFA) Academy of Art Univ, President's Honor List
2012 Spring Show, Academy of Art Univ.
Environment Model, 2nd prize winner
Organic Model, Selected
:: Education::
2009-2012
Master of Fine Arts (3D Animation & Visual effects)
Academy of Art University, CA, USA
2003-2007
Bachelor of Fine Arts (Digital Media Design)
Hongik university, South Korea
:: Interests ::
Game, Animation, Cartoon, Cinemetics, Film, VFX, Unity