Personal Project : Hunter's Village
Software : Maya, Zbrush, Photoshop
This is the village for 'The Angel Hunter'
My main inspiration was ' How to Train your Dragon ' and game concept art.
It's a stylized and mid/hi poly set.
I modeled it in Maya and rendered it on Mental Ray.
I used Photoshop and Zbrush for texturing and baking normal maps.
Software : Maya, Zbrush, Photoshop
This is the village for 'The Angel Hunter'
My main inspiration was ' How to Train your Dragon ' and game concept art.
It's a stylized and mid/hi poly set.
I modeled it in Maya and rendered it on Mental Ray.
I used Photoshop and Zbrush for texturing and baking normal maps.
Breakdown: Textured, Occlusion, Wireframe,
Click on the image above to see hi-res
Click on the image above to see hi-res
Watch Tower close up