Cartoon style Environment : Hunter's Village

 Personal Project :  Hunter's Village
Software : Maya, Zbrush, Photoshop


This is the village for 'The Angel Hunter'

My main inspiration was ' How to Train your Dragon ' and game concept art.
It's a stylized and mid/hi poly set.
I modeled it in Maya and rendered it on Mental Ray.
I used Photoshop and Zbrush for texturing and baking normal maps.







Breakdown: Textured, Occlusion, Wireframe,
Click on the image above to see hi-res




Watch Tower close up